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RUST ANALYTICS
LIVE83,544PLY11,744SRV
QUOTE 94.134.192.169:28015 Offline checked 10d ago

TestServer

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,893
top 61%
Rank · 7d ago
#7,648
6245 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average501/550+114+29.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average442/475+53+13.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average260/275−34−11.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average418/450+50+13.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average45/250−26−36.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average356/450+59+19.9%

Quick answers

from the figures on this page

Map and Rules

How is TestServer configured in terms of rules and settings?

No gather rate appears in the name of TestServer. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

Which map is played on TestServer?

TestServer uses a procedural map, which the game generates.

Player Count

Where does TestServer sit in the rankings?

In the top 61% of all ranked servers, TestServer is #13,893 on player hours over the last seven days.

How full is TestServer?

At present, TestServer is offline; the last sighting was 10 days 19 hours ago.

Wipe Frequency

When does TestServer schedule its wipes?

The record holds too few of TestServer's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 11 hours ago the current world was created.

Server Details

What is the location of TestServer?

There is no region published for TestServer. Rust Analytics reports the location a server claims, not the machine's actual location. 94.134.192.169:28015 is its address.

What Rust version is TestServer running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on TestServer. Your game needs the same protocol to get in; Steam takes care of the update.

Is TestServer up, and how consistent is its uptime?

No response from TestServer. It was last seen 10 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

What is the meaning of the tags on TestServer?

Published by TestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): It runs build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does TestServer show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature TestServer: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join TestServer?

The console route: start Rust, press F1, enter client.connect 94.134.192.169:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build It runs build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.