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RUST ANALYTICS
LIVE50,622PLY11,517SRV
QUOTE 94.141.127.157:28015 Offline checked 16d ago

nameserver

Players · last
2/ 15
n/a24h
13% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 15
13% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,166
top 51%
Rank · 7d ago
#8,730
3436 places down
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Custom Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
3
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 17:55 UTC16d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average452/425−38−7.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average271/250−37−11.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average162/200+5+3.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average203/250−94−31.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average29/250−19−39.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average231/250−13−5.3%

Quick answers

from the figures on this page

Server Rules

How is nameserver configured in terms of rules and settings?

No gather rate is given in the name of nameserver. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Population

What is the rank of nameserver?

For the last seven days, nameserver holds rank #12,166 on player hours, in the top 51% of all ranked servers.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 16 days 16 hours ago.

Wipe Frequency

What happens on wipe day at nameserver?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does nameserver schedule its wipes?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 17 hours ago the current world was created.

Server Overview

Where can nameserver be found?

No region is published by nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.141.127.157:28015 is its address.

nameserver runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on nameserver. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of nameserver?

No response from nameserver. It was last seen 16 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.

Tags & Filters

How should you interpret the tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature nameserver?

On Rust Analytics, nameserver matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join nameserver?

Type client.connect 94.141.127.157:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.