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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 94.158.82.59:28015 Offline checked 9d ago

RustHelper local test

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,950
top 71%
Rank · 7d ago
#9,241
7709 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
2 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Nov3 Nov5 Nov6 Nov8 Nov9 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on RustHelper local test?

The name of RustHelper local test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on RustHelper local test?

The game generates the procedural map on RustHelper local test.

Population

Where does RustHelper local test sit in the rankings?

For the last seven days, RustHelper local test holds rank #16,950 on player hours, in the top 71% of all ranked servers.

How many players does RustHelper local test have?

At present, RustHelper local test is offline; the last sighting was 9 days 17 hours ago.

Wipe Cycle

When does RustHelper local test schedule its wipes?

The record holds too few of RustHelper local test's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 10 days 2 hours.

Server Info

What is the location of RustHelper local test?

For RustHelper local test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.158.82.59:28015 is its address.

RustHelper local test is on which Rust version?

The version in use at RustHelper local test: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is RustHelper local test up, and how consistent is its uptime?

Offline at this moment: RustHelper local test. Last seen 9 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 2 November 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on RustHelper local test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which RustHelper local test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does RustHelper local test show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature RustHelper local test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join RustHelper local test?

Type client.connect 94.158.82.59:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.