My Staging Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,955 top 70%
- Rank · 7d ago
- #9,740 ▼6215 places down
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 24 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageRules & Settings
How is My Staging Test Server configured in terms of rules and settings?
The name of My Staging Test Server carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on My Staging Test Server?
My Staging Test Server uses a procedural map, which the game generates.
Player Count
What is the rank of My Staging Test Server?
In the top 70% of all ranked servers, My Staging Test Server is #15,955 on player hours over the last seven days.
How full is My Staging Test Server?
Right now, My Staging Test Server is offline; the last sighting was 15 days 4 hours ago.
Wipe Frequency
How often does My Staging Test Server wipe?
No rhythm can be told for My Staging Test Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 28 days 1 hours ago the current world was created.
Server Overview
Where can My Staging Test Server be found?
No region is published by My Staging Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.181.74.127:28015 is its address.
My Staging Test Server runs which version of Rust?
The version in use at My Staging Test Server: Rust network protocol 2635 and build 169472, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of My Staging Test Server?
No response from My Staging Test Server. It was last seen 15 days 4 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 24 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on My Staging Test Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169472 (Build): It runs build 169472; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which My Staging Test Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
My Staging Test Server appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include My Staging Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join My Staging Test Server?
The console route: start Rust, press F1, enter client.connect 94.181.74.127:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs169472,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs169472
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.