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RUST ANALYTICS
LIVE89,659PLY11,742SRV
QUOTE 94.23.166.249:28015 Offline checked 5d ago

Hub [WIP]

moddedcarbon
Players · last
0/ 60
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 60
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
6 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Nov7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 6 Nov, 19:18 UTC5d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average51/100−376−88.1%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average46/750−227−83.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average131/100+2+1.6%
5ShockRust | Blue | NoLimitno group limit · 121 on average147/400−47−24.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average371/1000+321+648.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Hub [WIP]?

No gather rate appears in the name of Hub [WIP]. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Hub [WIP]?

The game generates the procedural map on Hub [WIP].

Activity

What position does Hub [WIP] hold in the server rankings?

In the top 70% of all ranked servers, Hub [WIP] is #16,102 on player hours over the last seven days.

How full is Hub [WIP]?

At present, Hub [WIP] is offline; the last sighting was 5 days 20 hours ago. Average players over the last seven days: 0.

Wipe Cycle

How does Hub [WIP] handle wipe day?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does Hub [WIP] schedule its wipes?

There are too few wipes on record for Hub [WIP] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 5 days 21 hours.

Server Details

Where can Hub [WIP] be found?

There is no region published for Hub [WIP]. Rust Analytics reports the location a server claims, not the machine's actual location. 94.23.166.249:28015 is its address.

Hub [WIP] runs which version of Rust?

Rust network protocol 2636 and build 170460 on Linux is what Hub [WIP] runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Hub [WIP] and is it currently online?

No response from Hub [WIP]. It was last seen 5 days 20 hours ago. 5 full days have passed with 0% uptime, 0 of 120 hours. 6 November 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Hub [WIP]?

These tags are published by Hub [WIP] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp60 (Max players): Capacity: 60 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170460 (Build): Build 170460; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.

Hub [WIP] appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Hub [WIP]: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connection

What steps do I take to join Hub [WIP]?

The console route: start Rust, press F1, enter client.connect 94.23.166.249:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp60,ptrak,$r?,v2636,gmrust,cs170460,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp60
Max players Capacity: 60 slots.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170460
Build Build 170460.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.