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RUST ANALYTICS
LIVE50,899PLY11,549SRV
QUOTE 94.243.49.12:28015 Offline checked 10d ago

ServerName

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,990
top 67%
Rank · 7d ago
#15,874
884 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average372/375−135−26.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average216/225−111−34.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average140/200−13−8.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average251/250−37−12.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average30/250−13−30.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average217/275−65−23.1%

Quick answers

from the figures on this page

Map and Rules

How is ServerName configured in terms of rules and settings?

No gather rate appears in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on ServerName?

The game generates the procedural map on ServerName.

Activity

What is the rank of ServerName?

In the top 67% of all ranked servers, ServerName is #14,990 on player hours over the last seven days.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 10 days 2 hours ago.

Wipe Cycle

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 10 days 2 hours old.

Server Overview

Where can ServerName be found?

There is no region published for ServerName. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.243.49.12:28015.

What Rust version is ServerName running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

Is ServerName up, and how consistent is its uptime?

ServerName is down. The last time we saw it was 10 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

How should you interpret the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ServerName show up in Rust Analytics lists and filters?

On Rust Analytics, ServerName matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join ServerName?

Type client.connect 94.243.49.12:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.