Lokalny Staging Test
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,108 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 19:07 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 571/600 | ▲+19+3.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 431/400 | ▲+7+1.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 121/200 | ▼−55−31.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 329/375 | ▼−86−20.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 49/250 | ▼−30−37.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 303/400 | ▼−6−1.8% |
Quick answers
from the figures on this pageMap and Rules
How is Lokalny Staging Test configured in terms of rules and settings?
No gather rate is given in the name of Lokalny Staging Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
Which map is played on Lokalny Staging Test?
Lokalny Staging Test uses a procedural map, which the game generates.
Population
What is the rank of Lokalny Staging Test?
For the last seven days, Lokalny Staging Test holds rank #14,108 on player hours, in the top – of all ranked servers.
How full is Lokalny Staging Test?
Right now, Lokalny Staging Test is offline; the last sighting was 25 days 19 hours ago.
Wipe Schedule
What can you expect on wipe day for Lokalny Staging Test?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does Lokalny Staging Test schedule its wipes?
The record holds too few of Lokalny Staging Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 25 days 19 hours old.
Server Info
Where can Lokalny Staging Test be found?
No region is published by Lokalny Staging Test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.246.144.54:28015.
Lokalny Staging Test runs which version of Rust?
Rust network protocol 2633 and build 164887 on Windows is what Lokalny Staging Test runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Lokalny Staging Test up, and how consistent is its uptime?
Lokalny Staging Test is down. The last time we saw it was 25 days 19 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 18 September 2026.
Tags & Filters
What is the meaning of the tags on Lokalny Staging Test?
These tags are published by Lokalny Staging Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164887 (Build): Game build: 164887; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Lokalny Staging Test show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Lokalny Staging Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Lokalny Staging Test?
The console route: start Rust, press F1, enter client.connect 94.246.144.54:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164887,ts8
Game
gmrust
mp10
ts8
v2633
cs164887
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.