Skip to the page
RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 94.249.148.16:28015 Offline checked 16d ago

Rust Devblog 299 [No-Steam / Oxide]

moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,724
top 70%
Rank · 7d ago
#14,922
802 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct29 Oct30 Oct1 Nov2 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Rules & Settings

How is Rust Devblog 299 [No-Steam / Oxide] configured in terms of rules and settings?

The name of Rust Devblog 299 [No-Steam / Oxide] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Rust Devblog 299 [No-Steam / Oxide]?

The game generates the procedural map on Rust Devblog 299 [No-Steam / Oxide].

Population

What is the rank of Rust Devblog 299 [No-Steam / Oxide]?

For the last seven days, Rust Devblog 299 [No-Steam / Oxide] holds rank #15,724 on player hours, in the top 70% of all ranked servers.

How many players does Rust Devblog 299 [No-Steam / Oxide] have?

At present, Rust Devblog 299 [No-Steam / Oxide] is offline; the last sighting was 16 days 15 hours ago.

Wipe Cycle

When does Rust Devblog 299 [No-Steam / Oxide] schedule its wipes?

The record holds too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 17 days 4 hours ago the current world was created.

Server Details

What is the server location for Rust Devblog 299 [No-Steam / Oxide]?

Its region code is eu2, but Rust Devblog 299 [No-Steam / Oxide] publishes no region. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.249.148.16:28015 is its address.

Rust Devblog 299 [No-Steam / Oxide] runs which version of Rust?

The version in use at Rust Devblog 299 [No-Steam / Oxide]: Rust network protocol 2594 and build 128111, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Rust Devblog 299 [No-Steam / Oxide] up, and how consistent is its uptime?

Offline at this moment: Rust Devblog 299 [No-Steam / Oxide]. Last seen 16 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 26 October 2026.

Tags and Rankings

How should you interpret the tags on Rust Devblog 299 [No-Steam / Oxide]?

Published by Rust Devblog 299 [No-Steam / Oxide] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2594 (Protocol): Protocol 2594: matching game versions are required to join; cs128111 (Build): Game build: 128111; ptrak (Networking): RakNet, the network layer the game ships with; $reu2 (Region code): The region code reads eu2; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Rust Devblog 299 [No-Steam / Oxide]?

The following Rust Analytics lists feature Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Rust Devblog 299 [No-Steam / Oxide]?

The console route: start Rust, press F1, enter client.connect 94.249.148.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2594
Protocol Protocol 2594: matching game versions are required to join.
cs128111
Build Game build: 128111.
ptrak
Networking RakNet, the network layer the game ships with.
$reu2
Region code The region code reads eu2.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.