Rust Devblog 299 [No-Steam / Oxide]
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,724 top 70%
- Rank · 7d ago
- #14,922 ▼802 places down
- Last wipe
- 17d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 26 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageRules & Settings
How is Rust Devblog 299 [No-Steam / Oxide] configured in terms of rules and settings?
The name of Rust Devblog 299 [No-Steam / Oxide] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on Rust Devblog 299 [No-Steam / Oxide]?
The game generates the procedural map on Rust Devblog 299 [No-Steam / Oxide].
Population
What is the rank of Rust Devblog 299 [No-Steam / Oxide]?
For the last seven days, Rust Devblog 299 [No-Steam / Oxide] holds rank #15,724 on player hours, in the top 70% of all ranked servers.
How many players does Rust Devblog 299 [No-Steam / Oxide] have?
At present, Rust Devblog 299 [No-Steam / Oxide] is offline; the last sighting was 16 days 15 hours ago.
Wipe Cycle
When does Rust Devblog 299 [No-Steam / Oxide] schedule its wipes?
The record holds too few of Rust Devblog 299 [No-Steam / Oxide]'s wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 17 days 4 hours ago the current world was created.
Server Details
What is the server location for Rust Devblog 299 [No-Steam / Oxide]?
Its region code is eu2, but Rust Devblog 299 [No-Steam / Oxide] publishes no region. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.249.148.16:28015 is its address.
Rust Devblog 299 [No-Steam / Oxide] runs which version of Rust?
The version in use at Rust Devblog 299 [No-Steam / Oxide]: Rust network protocol 2594 and build 128111, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is Rust Devblog 299 [No-Steam / Oxide] up, and how consistent is its uptime?
Offline at this moment: Rust Devblog 299 [No-Steam / Oxide]. Last seen 16 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 26 October 2026.
Tags and Rankings
How should you interpret the tags on Rust Devblog 299 [No-Steam / Oxide]?
Published by Rust Devblog 299 [No-Steam / Oxide] for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2594 (Protocol): Protocol 2594: matching game versions are required to join; cs128111 (Build): Game build: 128111; ptrak (Networking): RakNet, the network layer the game ships with; $reu2 (Region code): The region code reads eu2; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Rust Devblog 299 [No-Steam / Oxide]?
The following Rust Analytics lists feature Rust Devblog 299 [No-Steam / Oxide]: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to Rust Devblog 299 [No-Steam / Oxide]?
The console route: start Rust, press F1, enter client.connect 94.249.148.16:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$reu2,v2594,gmrust,cs128111,ts8,^o^z
Game
gmrust
mp50
ts8
v2594
cs128111
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.