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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 94.249.246.84:28015 Offline checked 8d ago

Solo/Duo Biweekly #3 test

moddedoxide
Players · last
0/ 215
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 215
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,811
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Wiped 25 minutes ago
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov6 Nov8 Nov9 Nov10 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Solo/Duo Biweekly #3 test?

No gather rate is given in the name of Solo/Duo Biweekly #3 test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Activity

Where does Solo/Duo Biweekly #3 test sit in the rankings?

In the top 70% of all ranked servers, Solo/Duo Biweekly #3 test is #16,811 on player hours over the last seven days.

What is the population on Solo/Duo Biweekly #3 test?

Right now, Solo/Duo Biweekly #3 test is offline; the last sighting was 8 days 20 hours ago.

Wipe Frequency

When does Solo/Duo Biweekly #3 test schedule its wipes?

The record holds too few of Solo/Duo Biweekly #3 test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 8 days 21 hours.

Server Details

What is the location of Solo/Duo Biweekly #3 test?

No region is published by Solo/Duo Biweekly #3 test. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.249.246.84:28015 is its address.

Solo/Duo Biweekly #3 test runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what Solo/Duo Biweekly #3 test runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Solo/Duo Biweekly #3 test?

No response from Solo/Duo Biweekly #3 test. It was last seen 8 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 3 November 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Solo/Duo Biweekly #3 test?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp215 (Max players): Capacity: 215 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Solo/Duo Biweekly #3 test publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Solo/Duo Biweekly #3 test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Solo/Duo Biweekly #3 test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Solo/Duo Biweekly #3 test?

Type client.connect 94.249.246.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp215
Max players Capacity: 215 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.