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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 94.249.246.84:28022 Online checked 5m ago

A Rust Server

moddedcarbon
Players · last
0/ 215
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 215
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
8 Nov 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

01020304016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Map and Rules

How is A Rust Server configured in terms of rules and settings?

No gather rate is given in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.

Which map is played on A Rust Server?

The map on A Rust Server is procedural, size 3,000, with seed 1, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What is the rank of A Rust Server?

In the top 70% of all ranked servers, A Rust Server is #16,161 on player hours over the last seven days.

How full is A Rust Server?

0 of 215 slots on A Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Frequency

How often does A Rust Server wipe?

The record holds too few of A Rust Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 4 days 5 hours.

Server Details

Where can A Rust Server be found?

No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.249.246.84:28022.

What is the performance like on A Rust Server?

Server fps over the last 48 hours: 30 on average, 30 at the lowest. 46,000 entities is the maximum carried: buildings, deployables and everything else. Up to 2,165 MB of memory was used. A climbing entity count plus low fps is the lag players report.

A Rust Server runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Linux, running on A Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Rust Server?

The server is live: A Rust Server is online. The reported uptime puts its last restart at about 4 days 2 hours ago. 100% is its uptime for the last 3 full days, 72 of 72 hours. 8 November 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on A Rust Server?

Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp215 (Max players): Capacity: 215 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does A Rust Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include A Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join A Rust Server?

The console route: start Rust, press F1, enter client.connect 94.249.246.84:28022. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp215,ptrak,$r?,v2636,gmrust,cs170545,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp215
Max players Capacity: 215 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build Game build: 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.