first_server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,896 top 61%
- Rank · 7d ago
- #10,341 ▼3555 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 380/450 | ▲+30+8.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 382/475 | ▲+99+34.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 288/300 | ▼−102−26.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 360/425 | ▲+86+31.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 73/250 | ▼−2−2.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 294/425 | ▲+21+7.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on first_server?
No gather rate appears in the name of first_server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is not active.
What is the current map on first_server?
A procedural map runs on first_server, created by the game.
Population
What is the rank of first_server?
For the last seven days, first_server holds rank #13,896 on player hours, in the top 61% of all ranked servers.
How full is first_server?
At present, first_server is offline; the last sighting was 18 days 8 hours ago.
Wipe Frequency
When does first_server schedule its wipes?
No rhythm can be told for first_server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 days 11 hours ago the current world was created.
Server Details
Where can first_server be found?
For first_server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.25.228.104:28015.
What Rust version is first_server running?
Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is first_server and is it currently online?
first_server is down. The last time we saw it was 18 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.
Server Tags
How should you interpret the tags on first_server?
Published by first_server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
first_server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, first_server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join first_server?
The console route: start Rust, press F1, enter client.connect 94.25.228.104:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp500
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.