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RUST ANALYTICS
LIVE73,267PLY11,702SRV
QUOTE 94.25.228.104:28015 Offline checked 18d ago

first_server

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,896
top 61%
Rank · 7d ago
#10,341
3555 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average380/450+30+8.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average382/475+99+34.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average288/300−102−26.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average360/425+86+31.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average73/250−2−2.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average294/425+21+7.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on first_server?

No gather rate appears in the name of first_server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is not active.

What is the current map on first_server?

A procedural map runs on first_server, created by the game.

Population

What is the rank of first_server?

For the last seven days, first_server holds rank #13,896 on player hours, in the top 61% of all ranked servers.

How full is first_server?

At present, first_server is offline; the last sighting was 18 days 8 hours ago.

Wipe Frequency

When does first_server schedule its wipes?

No rhythm can be told for first_server yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 18 days 11 hours ago the current world was created.

Server Details

Where can first_server be found?

For first_server, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.25.228.104:28015.

What Rust version is first_server running?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is first_server and is it currently online?

first_server is down. The last time we saw it was 18 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.

Server Tags

How should you interpret the tags on first_server?

Published by first_server for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

first_server appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, first_server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join first_server?

The console route: start Rust, press F1, enter client.connect 94.25.228.104:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.