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RUST ANALYTICS
LIVE37,909PLY11,455SRV
QUOTE 94.25.228.14:28015 Offline checked 2d ago

first_server

Players · last
1/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#6,919
top 31%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
19
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average270/250−6−2.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average156/200+13+9.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average218/250+12+5.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average149/200−18−10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−14−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average115/150−20−14.7%

Quick answers

from the figures on this page

Map and Rules

How is first_server configured in terms of rules and settings?

The name of first_server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on first_server?

A procedural map runs on first_server, created by the game.

Player Count

What position does first_server hold in the server rankings?

In the top 31% of all ranked servers, first_server is #6,919 on player hours over the last seven days.

How full is first_server?

Right now, first_server is offline; the last sighting was 2 days 17 hours ago. Average players over seven days: 1; peak: 1.

Wipe Cycle

How often does first_server wipe?

The record holds too few of first_server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 11 hours ago the current world was created.

Server Details

Where can first_server be found?

There is no region published for first_server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 94.25.228.14:28015 is its address.

What Rust version is first_server running?

Rust network protocol 2634 and build 167398 on Windows is what first_server runs. Joining requires the same protocol on your game, which Steam updates.

Is first_server up, and how consistent is its uptime?

Offline at this moment: first_server. Last seen 2 days 17 hours ago. 14% is its uptime for the last 3 full days, 10 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

What is the meaning of the tags on first_server?

These tags are published by first_server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

first_server appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include first_server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join first_server?

The console route: start Rust, press F1, enter client.connect 94.25.228.14:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.