first_server
Key statistics
the figures behind the quote- Players now
- 1/ 500 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,956 top 58%
- Rank · 7d ago
- #13,530 ▲574 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 568/600 | ▲+17+3.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 433/475 | ▼−34−7.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 165/200 | ▼−37−18.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 351/375 | ▼−77−18.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−33−41.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 337/400 | ▲+20+6.5% |
Quick answers
from the figures on this pageRules & Settings
How is first_server configured in terms of rules and settings?
No gather rate is given in the name of first_server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is not active.
Which map is played on first_server?
first_server uses a procedural map, which the game generates.
Population
What is the rank of first_server?
For the last seven days, first_server holds rank #12,956 on player hours, in the top 58% of all ranked servers.
How many players does first_server have?
Right now, first_server is offline; the last sighting was 6 days 20 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Schedule
When does first_server schedule its wipes?
The record holds too few of first_server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 19 hours ago the current world was created.
Server Overview
Where can first_server be found?
There is no region published for first_server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 94.25.229.131:28015 is its address.
first_server runs which version of Rust?
Rust network protocol 2634 and build 167058 on Windows is what first_server runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of first_server?
No response from first_server. It was last seen 6 days 20 hours ago. 0% is its uptime for the last 6 full days, 0 of 144 hours. The earliest Rust Analytics saw it was 7 October 2026.
Tags and Rankings
How should you interpret the tags on first_server?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): It runs build 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which first_server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does first_server show up in Rust Analytics lists and filters?
These Rust Analytics lists include first_server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to first_server?
The console route: start Rust, press F1, enter client.connect 94.25.229.131:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla
mp500
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.