V/v 0.1
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,805 top 70%
- Rank · 7d ago
- #9,074 ▼7731 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageRules & Settings
How is V/v 0.1 configured in terms of rules and settings?
The name of V/v 0.1 carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on V/v 0.1?
V/v 0.1 uses a procedural map, which the game generates.
Population
What is the rank of V/v 0.1?
In the top 70% of all ranked servers, V/v 0.1 is #16,805 on player hours over the last seven days.
How full is V/v 0.1?
At present, V/v 0.1 is offline; the last sighting was 12 days ago.
Wipe Frequency
When does V/v 0.1 schedule its wipes?
The record holds too few of V/v 0.1's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 15 days 20 hours.
Server Overview
Where can V/v 0.1 be found?
For V/v 0.1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.41.248.55:28015.
V/v 0.1 runs which version of Rust?
Rust network protocol 2635 and build 168909 on Windows is what V/v 0.1 runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of V/v 0.1?
No response from V/v 0.1. It was last seen 12 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 27 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on V/v 0.1?
These tags are published by V/v 0.1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does V/v 0.1 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature V/v 0.1: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to V/v 0.1?
Type client.connect 94.41.248.55:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.