Skip to the page
RUST ANALYTICS
LIVE72,913PLY11,632SRV
QUOTE 94.54.248.203:28015 Offline checked 1d ago

LocalTest

Players · last
1/ 4
n/a24h
25% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,348
top 65%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0019:0020:0021:0023:00Wiped Mon 12 Oct, 18:48 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average574/600+22+4.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average374/400−50−11.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average168/200−8−4.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average325/375−90−21.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−33−41.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average315/400+6+2.1%

Quick answers

from the figures on this page

Server Rules

How is LocalTest configured in terms of rules and settings?

No gather rate appears in the name of LocalTest. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched off.

What is the current map on LocalTest?

The game generates the procedural map on LocalTest.

Population

What is the rank of LocalTest?

For the last seven days, LocalTest holds rank #14,348 on player hours, in the top 65% of all ranked servers.

How full is LocalTest?

Right now, LocalTest is offline; the last sighting was 38 hours ago. Average players over seven days: 0; peak: 1. At 21:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

When does LocalTest schedule its wipes?

No rhythm can be told for LocalTest yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 43 hours.

Server Details

Where can LocalTest be found?

For LocalTest, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.54.248.203:28015.

LocalTest runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what LocalTest runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is LocalTest and is it currently online?

No response from LocalTest. It was last seen 38 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. 12 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on LocalTest?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which LocalTest publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

LocalTest appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include LocalTest: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join LocalTest?

Type client.connect 94.54.248.203:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.