Private Screenshot Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #8,303 top 37%
- Rank · 7d ago
- #11,043 ▲2740 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 10 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 544/600 | ▼−19−3.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 428/450 | ▼−48−10.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 215/225 | ▼−40−15.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 421/450 | ▼−19−4.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 46/250 | ▼−24−34.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 344/450 | ▲+18+5.5% |
Quick answers
from the figures on this pageRules & Settings
How is Private Screenshot Server configured in terms of rules and settings?
The name of Private Screenshot Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Private Screenshot Server?
The game generates the procedural map on Private Screenshot Server.
Activity
What is the rank of Private Screenshot Server?
In the top 37% of all ranked servers, Private Screenshot Server is #8,303 on player hours over the last seven days.
How many players does Private Screenshot Server have?
At present, Private Screenshot Server is offline; the last sighting was 33 hours ago. Average players over seven days: 1; peak: 1. At 06:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How often does Private Screenshot Server wipe?
The record holds too few of Private Screenshot Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 20 hours.
Server Overview
Where can Private Screenshot Server be found?
There is no region published for Private Screenshot Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 94.68.87.26:28015.
What Rust version is Private Screenshot Server running?
The version in use at Private Screenshot Server: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is Private Screenshot Server and is it currently online?
Private Screenshot Server is down. The last time we saw it was 33 hours ago. 7 full days have passed with 7% uptime, 12 of 168 hours. 5 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Private Screenshot Server?
These tags are published by Private Screenshot Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Private Screenshot Server?
On Rust Analytics, Private Screenshot Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to Private Screenshot Server?
The console route: start Rust, press F1, enter client.connect 94.68.87.26:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.