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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 94.72.119.186:28016 Offline checked 13d ago

[OFFICIAL] GamerCity

modded
Players · last
0/ 100
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,702
top 70%
Rank · 7d ago
#15,371
1331 places down
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [OFFICIAL] GamerCity?

The name of [OFFICIAL] GamerCity carries no gather rate. A group limit is not published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. VAC, Valve's anti-cheat, is enabled.

What is the current map on [OFFICIAL] GamerCity?

A procedural map runs on [OFFICIAL] GamerCity, created by the game.

Player Count

Where does [OFFICIAL] GamerCity sit in the rankings?

For the last seven days, [OFFICIAL] GamerCity holds rank #16,702 on player hours, in the top 70% of all ranked servers.

How many players does [OFFICIAL] GamerCity have?

At present, [OFFICIAL] GamerCity is offline; the last sighting was 13 days 5 hours ago.

Wipe Frequency

On what cycle does [OFFICIAL] GamerCity wipe?

The record holds too few of [OFFICIAL] GamerCity's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC.

Server Details

What is the location of [OFFICIAL] GamerCity?

For [OFFICIAL] GamerCity, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 94.72.119.186:28016.

What Rust version is [OFFICIAL] GamerCity running?

The build is Rust network protocol 1806 on Windows, running on [OFFICIAL] GamerCity. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of [OFFICIAL] GamerCity?

[OFFICIAL] GamerCity is down. The last time we saw it was 13 days 5 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 30 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on [OFFICIAL] GamerCity?

The game's server browser reads mp100 (Max players): It holds 100 slots; v1806 (Protocol): Your game must run protocol 1806 to connect; oxide (Oxide): The plugin framework Oxide (uMod) is in use; modded (Modded): Modded listing: the game is changed by plugins or settings; h815a96ff (Custom tag): A non-standard tag, added by the owner or through a plugin, which [OFFICIAL] GamerCity publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [OFFICIAL] GamerCity show up in Rust Analytics lists and filters?

On Rust Analytics, [OFFICIAL] GamerCity matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded.

Joining the Server

What steps do I take to join [OFFICIAL] GamerCity?

The console route: start Rust, press F1, enter client.connect 94.72.119.186:28016. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as oxide,modded,mp100,v1806,h815a96ff

Game

mp100
Max players It holds 100 slots.
v1806
Protocol Your game must run protocol 1806 to connect.

Mods and access

oxide
Oxide The plugin framework Oxide (uMod) is in use.
modded
Modded Modded listing: the game is changed by plugins or settings.

Other

h815a96ff
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.