Local loot fill benchmark
Key statistics
the figures behind the quote- Players now
- 0/ 32 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- – no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – map not published
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageServer Rules
How is Local loot fill benchmark configured in terms of rules and settings?
The name of Local loot fill benchmark carries no gather rate. A group limit is not published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Local loot fill benchmark?
A procedural map runs on Local loot fill benchmark, created by the game.
Population
What is the rank of Local loot fill benchmark?
For the last seven days, Local loot fill benchmark holds rank #16,102 on player hours, in the top 70% of all ranked servers.
How many players does Local loot fill benchmark have?
Right now, Local loot fill benchmark is offline; the last sighting was 26 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Local loot fill benchmark wipe?
There are too few wipes on record for Local loot fill benchmark to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC.
Server Info
Where can Local loot fill benchmark be found?
No region is published by Local loot fill benchmark. Rust Analytics reports the location a server claims, not the machine's actual location. 95.102.18.158:28672 is its address.
What is the uptime and reliability of Local loot fill benchmark?
Local loot fill benchmark is down. The last time we saw it was 26 hours ago. The earliest Rust Analytics saw it was 11 November 2026.
Tags and Rankings
Local loot fill benchmark appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Local loot fill benchmark matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Connection
How can I connect to Local loot fill benchmark?
Type client.connect 95.102.18.158:28672 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.