Local loot fill benchmark
Key statistics
the figures behind the quote- Players now
- 0/ 150 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- duo players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #379 of the duo servers (top 88%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【独行侠】5倍|11.6新档|单双人|爆枪|月清蓝图EA · duo · weekly · 26 on average | 36/200 | ▪+0−0.9% | |
| 2 | TRAVELER DUO [MAX 2] Wipe 06.11EU · duo · weekly · 22 on average | 7/100 | ▼−15−68.3% | |
| 3 | DUO | ПАЛЯНИЦЯ | FULL WIPE 05.11 | UA | EU | UKRAINEEU · duo · weekly · 13 on average | 26/100 | ▲+21+411.5% | |
| 4 | 404 RUST SOLO/DUO | СР | ДЛЯ НОВИЧКОВ 11.11EU · duo · monthly · 7 on average | 15/550 | ▲+4+41.7% | |
| 5 | 404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 06.11EU · duo · monthly · 4 on average | 3/550 | ▪+0−12.2% | |
| 6 | TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 06.11EU · duo · weekly · 3 on average | 1/100 | ▼−1−52.0% |
Quick answers
from the figures on this pageMap and Rules
How is Local loot fill benchmark configured in terms of rules and settings?
No gather rate appears in the name of Local loot fill benchmark. duo caps groups at 2 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is not active.
Population
What position does Local loot fill benchmark hold in the server rankings?
For the last seven days, Local loot fill benchmark holds rank #16,161 on player hours, in the top 70% of all ranked servers. Among servers in duo, it stands at #379.
What is the population on Local loot fill benchmark?
Right now, Local loot fill benchmark is offline; the last sighting was 24 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Local loot fill benchmark schedule its wipes?
The record holds too few of Local loot fill benchmark's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 4 days 5 hours ago the current world was created.
Server Overview
What is the server location for Local loot fill benchmark?
For Local loot fill benchmark, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 95.102.18.158:28682 is its address.
Local loot fill benchmark is on which Rust version?
The build is Rust network protocol 2636 and build 170551 on Windows, running on Local loot fill benchmark. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Local loot fill benchmark?
Local loot fill benchmark is down. The last time we saw it was 24 hours ago. The earliest Rust Analytics saw it was 11 November 2026.
Server Tags
What is the meaning of the tags on Local loot fill benchmark?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Capacity: 150 slots; ts2 (Group limit): Team size caps at 2; v2636 (Protocol): To join, your game needs protocol 2636; cs170551 (Build): Game build: 170551; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Local loot fill benchmark publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Local loot fill benchmark show up in Rust Analytics lists and filters?
On Rust Analytics, Local loot fill benchmark matches these lists: Duo Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.
Joining the Server
What steps do I take to join Local loot fill benchmark?
Type client.connect 95.102.18.158:28682 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2636,gmrust,cs170551,ts2,^z,^y
Game
gmrust
mp150
ts2
v2636
cs170551
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.