Timeweb Cloud
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,249 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average | 320/325 | ▼−1−0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 162/225 | ▼−17−9.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average | 199/250 | ▲+22+12.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 164/200 | ▼−18−9.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 28/250 | ▼−11−29.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average | 167/175 | ▼−1−0.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Timeweb Cloud?
No gather rate appears in the name of Timeweb Cloud. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Timeweb Cloud?
A procedural map runs on Timeweb Cloud, created by the game.
Player Count
Where does Timeweb Cloud sit in the rankings?
For the last seven days, Timeweb Cloud holds rank #13,249 on player hours, in the top – of all ranked servers.
How many players does Timeweb Cloud have?
At present, Timeweb Cloud is offline; the last sighting was 24 days 13 hours ago.
Wipe Cycle
How often does Timeweb Cloud wipe?
The record holds too few of Timeweb Cloud's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 24 days 16 hours ago the current world was created.
Server Info
What is the server location for Timeweb Cloud?
There is no region published for Timeweb Cloud. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.104.198.82:28015.
Timeweb Cloud is on which Rust version?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Timeweb Cloud. The protocol has to match for you to join, and Steam applies that update.
How reliable is Timeweb Cloud and is it currently online?
No response from Timeweb Cloud. It was last seen 24 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 19 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Timeweb Cloud?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Timeweb Cloud publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Timeweb Cloud show up in Rust Analytics lists and filters?
These Rust Analytics lists include Timeweb Cloud: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Timeweb Cloud?
Type client.connect 95.104.198.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp5
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.