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RUST ANALYTICS
LIVE59,955PLY11,578SRV
QUOTE 95.104.199.207:28015 Offline checked 23d ago

Timeweb Cloud

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,655
no region published
Rank · 7d ago
#14,377
278 places down
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average492/525−44−8.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average314/350−46−12.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average151/200−24−13.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average273/275−73−21.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250−18−33.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average264/325−5−1.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Timeweb Cloud?

The name of Timeweb Cloud carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Timeweb Cloud?

Timeweb Cloud uses a procedural map, which the game generates.

Activity

What position does Timeweb Cloud hold in the server rankings?

For the last seven days, Timeweb Cloud holds rank #14,655 on player hours, in the top – of all ranked servers.

How many players does Timeweb Cloud have?

At present, Timeweb Cloud is offline; the last sighting was 23 days 22 hours ago.

Wipe Cycle

On what cycle does Timeweb Cloud wipe?

The record holds too few of Timeweb Cloud's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 24 days 19 hours.

Server Overview

What is the location of Timeweb Cloud?

For Timeweb Cloud, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.104.199.207:28015 is its address.

What Rust version is Timeweb Cloud running?

The version in use at Timeweb Cloud: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Timeweb Cloud up, and how consistent is its uptime?

Offline at this moment: Timeweb Cloud. Last seen 23 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on Timeweb Cloud?

Published by Timeweb Cloud for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Timeweb Cloud show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Timeweb Cloud: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Timeweb Cloud?

Type client.connect 95.104.199.207:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.