your_server_name
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,264 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 29d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average | 404/450 | ▲+54+15.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average | 407/475 | ▲+124+43.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average | 287/300 | ▼−103−26.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average | 385/425 | ▲+111+40.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 76/250 | ▲+1+1.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average | 307/425 | ▲+34+12.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on your_server_name?
The name of your_server_name carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on your_server_name?
A procedural map runs on your_server_name, created by the game.
Population
What position does your_server_name hold in the server rankings?
In the top – of all ranked servers, your_server_name is #13,264 on player hours over the last seven days.
What is the population on your_server_name?
At present, your_server_name is offline; the last sighting was 26 days 1 hours ago.
Wipe Frequency
How often does your_server_name wipe?
There are too few wipes on record for your_server_name to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 days 3 hours.
Server Info
Where can your_server_name be found?
There is no region published for your_server_name. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.105.3.252:28015 is its address.
your_server_name is on which Rust version?
The build is Rust network protocol 2633 and build 163794 on Windows, running on your_server_name. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is your_server_name and is it currently online?
your_server_name is down. The last time we saw it was 26 days 1 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 17 September 2026.
Tags & Filters
How should you interpret the tags on your_server_name?
These tags are published by your_server_name and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does your_server_name show up in Rust Analytics lists and filters?
These Rust Analytics lists include your_server_name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to your_server_name?
Type client.connect 95.105.3.252:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.