nameserver
Key statistics
the figures behind the quote- Players now
- 1/ 150 1% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,139 top 50%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 18h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average | 328/350 | ▼−150−31.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average | 203/200 | ▼−96−32.2% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 137/200 | ▼−20−12.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average | 226/225 | ▼−10−4.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 38/250 | ▲+8+25.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average | 220/250 | ▼−28−11.5% |
Quick answers
from the figures on this pageMap and Rules
How is nameserver configured in terms of rules and settings?
The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on nameserver?
The game generates the procedural map on nameserver.
Player Count
Where does nameserver sit in the rankings?
In the top 50% of all ranked servers, nameserver is #11,139 on player hours over the last seven days.
How full is nameserver?
Right now, nameserver is offline; the last sighting was 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
When does nameserver schedule its wipes?
There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 hours.
Server Info
What is the location of nameserver?
For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.107.39.56:28015 is its address.
nameserver is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is nameserver and is it currently online?
nameserver is down. The last time we saw it was 15 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
How should you interpret the tags on nameserver?
Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature nameserver?
The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join nameserver?
Type client.connect 95.107.39.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp150
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.