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RUST ANALYTICS
LIVE48,615PLY11,538SRV
QUOTE 95.107.39.56:28015 Offline checked 15h ago

nameserver

Players · last
1/ 150
+024h
1% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 150
1% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#11,139
top 50%
Rank · 7d ago
–
not ranked a week ago
Last wipe
18h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75116:0017:0018:0019:00Wiped Wed 14 Oct, 16:45 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 392 on average328/350−150−31.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 329 on average203/200−96−32.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average137/200−20−12.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 312 on average226/225−10−4.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average38/250+8+25.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 267 on average220/250−28−11.5%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on nameserver?

The game generates the procedural map on nameserver.

Player Count

Where does nameserver sit in the rankings?

In the top 50% of all ranked servers, nameserver is #11,139 on player hours over the last seven days.

How full is nameserver?

Right now, nameserver is offline; the last sighting was 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 19:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

When does nameserver schedule its wipes?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 18 hours.

Server Info

What is the location of nameserver?

For nameserver, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.107.39.56:28015 is its address.

nameserver is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what nameserver runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 15 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

How should you interpret the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature nameserver?

The following Rust Analytics lists feature nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join nameserver?

Type client.connect 95.107.39.56:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.