A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,210 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 1
- First seen
- 21 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 587 on average | 642/725 | ▼−324−33.6% | |
| 2 | Rusty Moose |EU Main|EU · groups of 12+ · weekly · 454 on average | 621/675 | ▼−190−23.4% | |
| 3 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 360 on average | 556/575 | ▲+65+13.1% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 291 on average | 469/525 | ▼−28−5.6% | |
| 5 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 269 on average | 42/200 | ▼−22−34.4% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 234 on average | 298/375 | ▲+20+7.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
No gather rate appears in the name of A Rust Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
A Rust Server uses a procedural map of size 3,000 with seed 1, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Activity
What position does A Rust Server hold in the server rankings?
In the top 70% of all ranked servers, A Rust Server is #15,210 on player hours over the last seven days.
What is the population on A Rust Server?
0 of 40 slots on A Rust Server are filled right now. Average players over the last seven days: 0.
Wipe Cycle
How often does A Rust Server wipe?
No rhythm can be told for A Rust Server yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 17 hours old.
Server Details
Where can A Rust Server be found?
No region is published by A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.111.233.95:25566.
Is A Rust Server performing well?
Average server fps for the last 48 hours is 8; the floor was 3. At its peak it held 47,412 entities: buildings, deployables and the rest of the world. Up to 2,094 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is A Rust Server running?
The version in use at A Rust Server: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
The server is live: A Rust Server is online. The reported uptime puts its last restart at about 2 days 16 hours ago. The last 2 full days give 100% uptime, 48 hours on out of 48. First sighting by Rust Analytics: 21 October 2026.
Tags and Rankings
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature A Rust Server?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 95.111.233.95:25566. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.