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RUST ANALYTICS
LIVE37,207PLY11,460SRV
QUOTE 95.139.45.131:28015 Offline checked 17d ago

Skins

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,305
top 61%
Rank · 7d ago
#12,411
1894 places down
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 14:34 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average253/250−23−8.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average149/200+6+4.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average215/250+9+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average142/200−25−14.8%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average21/250−15−41.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average117/150−18−13.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Skins?

The name of Skins carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Skins?

The game generates the procedural map on Skins.

Population

What is the rank of Skins?

In the top 61% of all ranked servers, Skins is #14,305 on player hours over the last seven days.

How full is Skins?

Right now, Skins is offline; the last sighting was 17 days 16 hours ago.

Wipe Frequency

What can you expect on wipe day for Skins?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Skins wipe?

No rhythm can be told for Skins yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 17 days 17 hours ago the current world was created.

Server Details

What is the server location for Skins?

There is no region published for Skins. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.139.45.131:28015.

Skins runs which version of Rust?

Rust network protocol 2634 and build 165948 on Windows is what Skins runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Skins?

Skins is down. The last time we saw it was 17 days 16 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 26 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Skins?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs165948 (Build): It runs build 165948; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which Skins publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Skins show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Skins: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to Skins?

Type client.connect 95.139.45.131:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs165948
Build It runs build 165948.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.