Local server 261
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,116 top 70%
- Rank · 7d ago
- #15,789 ▲673 places up
- Last wipe
- 33d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Barren
- First seen
- 16 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local server 261?
No gather rate appears in the name of Local server 261. No group limit is published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched on.
Population
What is the rank of Local server 261?
For the last seven days, Local server 261 holds rank #15,116 on player hours, in the top 70% of all ranked servers.
How many players does Local server 261 have?
At present, Local server 261 is offline; the last sighting was 26 days 20 hours ago.
Wipe Schedule
How often does Local server 261 wipe?
No rhythm can be told for Local server 261 yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 33 days 17 hours ago the current world was created.
Server Overview
What is the location of Local server 261?
There is no region published for Local server 261. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.158.42.156:28015.
What Rust version is Local server 261 running?
Rust network protocol 2332 on Windows is what Local server 261 runs. Joining requires the same protocol on your game, which Steam updates.
Is Local server 261 up, and how consistent is its uptime?
Local server 261 is down. The last time we saw it was 26 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 16 October 2026.
Tags & Filters
What is the meaning of the tags on Local server 261?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): Capacity: 15 slots; v2332 (Protocol): To join, your game needs protocol 2332; ptrak (Networking): RakNet, the network layer the game ships with; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings; h955eb6e7 (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Local server 261 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local server 261 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Local server 261: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Connection
What is the process to join Local server 261?
Type client.connect 95.158.42.156:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp15
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.