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RUST ANALYTICS
LIVE79,545PLY11,730SRV
QUOTE 95.165.138.133:27015 Offline checked 7h ago

AverServ

Players · last
1/ 500
+024h
0% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#9,432
top 43%
Rank · 7d ago
#5,976
3456 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0011:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep1 Oct5 Oct10 Oct14 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 21:45 UTC10d ago 1 – running 1
Fri 2 Oct, 16:29 UTC12d ago 1 – 1.2 days 1
Thu 1 Oct, 20:11 UTC FW12d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average466/550+79+20.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average402/475+13+3.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average286/275−8−2.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average313/450−55−15.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average48/250−23−32.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average351/450+54+18.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on AverServ?

No gather rate is given in the name of AverServ. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on AverServ?

AverServ uses a procedural map, which the game generates.

Population

Where does AverServ sit in the rankings?

In the top 43% of all ranked servers, AverServ is #9,432 on player hours over the last seven days.

How full is AverServ?

At present, AverServ is offline; the last sighting was 7 hours ago. Average players over seven days: 1; peak: 1. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 1 players.

Wipe Cycle

What can you expect on wipe day for AverServ?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does AverServ schedule its wipes?

No next wipe can be predicted for AverServ: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 10 days 21 hours old.

Server Details

What is the server location for AverServ?

There is no region published for AverServ. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 95.165.138.133:27015.

AverServ runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what AverServ runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of AverServ?

AverServ is down. The last time we saw it was 7 hours ago. 7 full days have passed with 2% uptime, 4 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on AverServ?

Published by AverServ for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does AverServ show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature AverServ: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join AverServ?

Type client.connect 95.165.138.133:27015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.