ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,167 top 51%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 387 on average | 507/575 | ▼−49−8.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 322 on average | 293/325 | ▼−135−31.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average | 112/200 | ▼−64−36.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 307 on average | 319/375 | ▼−40−11.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 287 on average | 1034/250 | ▲+987+2111.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 263 on average | 251/325 | ▼−80−24.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
The name of ServerName carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Player Count
Where does ServerName sit in the rankings?
For the last seven days, ServerName holds rank #11,167 on player hours, in the top 51% of all ranked servers.
How many players does ServerName have?
At present, ServerName is offline; the last sighting was 53 minutes ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 10:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does ServerName schedule its wipes?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 4 hours old.
Server Overview
Where can ServerName be found?
There is no region published for ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.167.183.100:28015.
ServerName is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. The protocol has to match for you to join, and Steam applies that update.
Is ServerName up, and how consistent is its uptime?
ServerName is down. The last time we saw it was 53 minutes ago. 15 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on ServerName?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature ServerName?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join ServerName?
Type client.connect 95.167.183.100:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.