ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,225 top 52%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 386 on average | 177/200 | ▼−94−34.8% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average | 548/600 | ▼−30−5.2% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 349 on average | 381/400 | ▼−154−28.7% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 302 on average | 508/500 | ▲+20+4.2% | |
| 5 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 298 on average | 192/200 | ▼−155−44.6% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 245 on average | 401/425 | ▼−28−6.5% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
No gather rate appears in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on ServerName?
The game generates the procedural map on ServerName.
Player Count
What is the rank of ServerName?
For the last seven days, ServerName holds rank #11,225 on player hours, in the top 52% of all ranked servers.
How full is ServerName?
1 of 1 slots on ServerName are filled at the moment. The seven-day average is 1 players, with a peak of 1. The busiest hour in the last 48 hours was 14:00 UTC, with an average of 1 players.
Wipe Schedule
On what cycle does ServerName wipe?
The record holds too few of ServerName's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 8 hours ago the current world was created.
Server Info
Where can ServerName be found?
No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.167.183.37:28015 is its address.
ServerName runs which version of Rust?
The version in use at ServerName: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is ServerName and is it currently online?
ServerName is up. It is taking players now. 19 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
ServerName appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join ServerName?
The console route: start Rust, press F1, enter client.connect 95.167.183.37:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. Expect a queue: the server is full at the moment.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.