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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 95.170.30.2:27018 Offline checked 4d ago

Hosted-by-HELLOSERV

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
7 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Nov8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

How is Hosted-by-HELLOSERV configured in terms of rules and settings?

The name of Hosted-by-HELLOSERV carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Hosted-by-HELLOSERV?

A procedural map runs on Hosted-by-HELLOSERV, created by the game.

Population

Where does Hosted-by-HELLOSERV sit in the rankings?

In the top 70% of all ranked servers, Hosted-by-HELLOSERV is #16,161 on player hours over the last seven days.

What is the population on Hosted-by-HELLOSERV?

At present, Hosted-by-HELLOSERV is offline; the last sighting was 4 days 17 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Hosted-by-HELLOSERV wipe?

The record holds too few of Hosted-by-HELLOSERV's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 4 days 17 hours.

Server Info

What is the server location for Hosted-by-HELLOSERV?

For Hosted-by-HELLOSERV, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.170.30.2:27018.

Hosted-by-HELLOSERV runs which version of Rust?

The build is Rust network protocol 2636 and build 170545 on Linux, running on Hosted-by-HELLOSERV. Your game needs the same protocol to get in; Steam takes care of the update.

Is Hosted-by-HELLOSERV up, and how consistent is its uptime?

No response from Hosted-by-HELLOSERV. It was last seen 4 days 17 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 7 November 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Hosted-by-HELLOSERV?

These tags are published by Hosted-by-HELLOSERV and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Hosted-by-HELLOSERV appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Hosted-by-HELLOSERV: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What steps do I take to join Hosted-by-HELLOSERV?

The console route: start Rust, press F1, enter client.connect 95.170.30.2:27018. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.