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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 95.182.82.154:28865 Offline checked 8d ago

DAMAGE-HUD-ISOLATED

Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,781
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
3 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov6 Nov8 Nov9 Nov10 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is DAMAGE-HUD-ISOLATED configured in terms of rules and settings?

The name of DAMAGE-HUD-ISOLATED carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on DAMAGE-HUD-ISOLATED?

The game generates the procedural map on DAMAGE-HUD-ISOLATED.

Player Count

What position does DAMAGE-HUD-ISOLATED hold in the server rankings?

In the top 70% of all ranked servers, DAMAGE-HUD-ISOLATED is #16,781 on player hours over the last seven days.

How full is DAMAGE-HUD-ISOLATED?

At present, DAMAGE-HUD-ISOLATED is offline; the last sighting was 8 days 17 hours ago.

Wipe Schedule

When does DAMAGE-HUD-ISOLATED schedule its wipes?

No rhythm can be told for DAMAGE-HUD-ISOLATED yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 8 days 19 hours old.

Server Details

What is the location of DAMAGE-HUD-ISOLATED?

There is no region published for DAMAGE-HUD-ISOLATED. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.182.82.154:28865 is its address.

DAMAGE-HUD-ISOLATED is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on DAMAGE-HUD-ISOLATED. The protocol has to match for you to join, and Steam applies that update.

Is DAMAGE-HUD-ISOLATED up, and how consistent is its uptime?

DAMAGE-HUD-ISOLATED is down. The last time we saw it was 8 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 November 2026.

Tags and Rankings

How should you interpret the tags on DAMAGE-HUD-ISOLATED?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which DAMAGE-HUD-ISOLATED publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature DAMAGE-HUD-ISOLATED?

The following Rust Analytics lists feature DAMAGE-HUD-ISOLATED: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join DAMAGE-HUD-ISOLATED?

The console route: start Rust, press F1, enter client.connect 95.182.82.154:28865. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp0
Max players It holds 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.