DAMAGE-HUD-ISOLATED
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,781 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageRules & Settings
How is DAMAGE-HUD-ISOLATED configured in terms of rules and settings?
The name of DAMAGE-HUD-ISOLATED carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is not active.
Which map is played on DAMAGE-HUD-ISOLATED?
The game generates the procedural map on DAMAGE-HUD-ISOLATED.
Player Count
What position does DAMAGE-HUD-ISOLATED hold in the server rankings?
In the top 70% of all ranked servers, DAMAGE-HUD-ISOLATED is #16,781 on player hours over the last seven days.
How full is DAMAGE-HUD-ISOLATED?
At present, DAMAGE-HUD-ISOLATED is offline; the last sighting was 8 days 17 hours ago.
Wipe Schedule
When does DAMAGE-HUD-ISOLATED schedule its wipes?
No rhythm can be told for DAMAGE-HUD-ISOLATED yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 8 days 19 hours old.
Server Details
What is the location of DAMAGE-HUD-ISOLATED?
There is no region published for DAMAGE-HUD-ISOLATED. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.182.82.154:28865 is its address.
DAMAGE-HUD-ISOLATED is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Windows, running on DAMAGE-HUD-ISOLATED. The protocol has to match for you to join, and Steam applies that update.
Is DAMAGE-HUD-ISOLATED up, and how consistent is its uptime?
DAMAGE-HUD-ISOLATED is down. The last time we saw it was 8 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 November 2026.
Tags and Rankings
How should you interpret the tags on DAMAGE-HUD-ISOLATED?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which DAMAGE-HUD-ISOLATED publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature DAMAGE-HUD-ISOLATED?
The following Rust Analytics lists feature DAMAGE-HUD-ISOLATED: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join DAMAGE-HUD-ISOLATED?
The console route: start Rust, press F1, enter client.connect 95.182.82.154:28865. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.