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RUST ANALYTICS
LIVE53,422PLY11,576SRV
QUOTE 95.216.38.93:25565 Online checked 10m ago

Rust-devcustomer

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,859
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
17 Oct 2026
no hostname published

Players

AveragePeakWipe
0123402:0007:0012:0016:0021:0002:00Wiped Sat 17 Oct, 02:03 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040002:0007:0012:0016:0021:0002:00Wiped Sat 17 Oct, 02:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 341 on average136/200+18+15.2%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average298/300−60−16.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 263 on average240/275+7+2.9%
4Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 262 on average778/800−14−1.7%
5Rustoria.co - EU LongEU · groups of 14+ · monthly · 250 on average107/200+10+10.3%
6Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 246 on average262/300+54+26.1%

Quick answers

from the figures on this page

Server Rules

How is Rust-devcustomer configured in terms of rules and settings?

No gather rate is given in the name of Rust-devcustomer. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on Rust-devcustomer?

A procedural map of size 3,000 with seed 1 runs on Rust-devcustomer, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does Rust-devcustomer hold in the server rankings?

In the top 72% of all ranked servers, Rust-devcustomer is #15,859 on player hours over the last seven days.

How full is Rust-devcustomer?

0 of 50 slots on Rust-devcustomer are filled right now. Average players over the last seven days: 0.

Wipe Cycle

When does Rust-devcustomer schedule its wipes?

No rhythm can be told for Rust-devcustomer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 25 hours old.

Server Details

Where can Rust-devcustomer be found?

For Rust-devcustomer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 95.216.38.93:25565.

Is Rust-devcustomer performing well?

Server fps over the last 48 hours: 186 on average, 10 at the lowest. The entity count reached 47,404, covering buildings, deployables and all else in the world. Up to 1,828 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

Rust-devcustomer runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Rust-devcustomer runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Rust-devcustomer?

The server is live: Rust-devcustomer is online. The reported uptime puts its last restart at about 23 hours ago. The earliest Rust Analytics saw it was 17 October 2026.

Tags and Rankings

What is the meaning of the tags on Rust-devcustomer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust-devcustomer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Rust-devcustomer show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust-devcustomer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join Rust-devcustomer?

The console route: start Rust, press F1, enter client.connect 95.216.38.93:25565. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.