Local server 261
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 70%
- Rank · 7d ago
- #15,349 ▼611 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Barren
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is Local server 261 configured in terms of rules and settings?
The name of Local server 261 carries no gather rate. A group limit is not published. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. The server has VAC, Valve's anti-cheat, switched on.
Activity
Where does Local server 261 sit in the rankings?
In the top 70% of all ranked servers, Local server 261 is #15,960 on player hours over the last seven days.
How many players does Local server 261 have?
Right now, Local server 261 is offline; the last sighting was 15 days ago.
Wipe Frequency
How often does Local server 261 wipe?
There are too few wipes on record for Local server 261 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 15 days.
Server Overview
What is the location of Local server 261?
No region is published by Local server 261. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.25.204.51:28015 is its address.
Local server 261 runs which version of Rust?
Rust network protocol 2332 on Windows is what Local server 261 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Local server 261?
Offline at this moment: Local server 261. Last seen 15 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 28 October 2026.
Tags and Rankings
How should you interpret the tags on Local server 261?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; v2332 (Protocol): To join, your game needs protocol 2332; ptrak (Networking): RakNet, the network layer the game ships with; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Modded listing: the game is changed by plugins or settings; h955eb6e7 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; stok (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set, which Local server 261 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local server 261 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Local server 261: Modded Rust servers. These filters bring it up on the server list: Type: Modded.
Connection
What is the process to join Local server 261?
The console route: start Rust, press F1, enter client.connect 95.25.204.51:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded
Game
gmrust
mp15
v2332
ptrak
Mods and access
oxide
modded
Other
h955eb6e7
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.