ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #9,195 top 41%
- Rank · 7d ago
- #9,469 ▲274 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 7 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 402 on average | 465/500 | ▼−25−5.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 351 on average | 279/300 | ▼−29−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 158/200 | ▲+1+0.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 331 on average | 224/225 | ▼−73−24.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 29/250 | ▼−19−39.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 279 on average | 239/300 | ▼−5−2.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on ServerName?
The name of ServerName carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on ServerName?
ServerName uses a procedural map, which the game generates.
Player Count
Where does ServerName sit in the rankings?
For the last seven days, ServerName holds rank #9,195 on player hours, in the top 41% of all ranked servers.
What is the population on ServerName?
At present, ServerName is offline; the last sighting was 6 days 15 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Frequency
How often does ServerName wipe?
The record holds too few of ServerName's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 20 hours ago the current world was created.
Server Info
What is the location of ServerName?
No region is published by ServerName. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.26.186.186:28015 is its address.
What Rust version is ServerName running?
Rust network protocol 2634 and build 167058 on Windows is what ServerName runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is ServerName and is it currently online?
Offline at this moment: ServerName. Last seen 6 days 15 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ServerName?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How to Join
How can I connect to ServerName?
Type client.connect 95.26.186.186:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.