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RUST ANALYTICS
LIVE70,440PLY11,622SRV
QUOTE 95.26.186.82:28015 Offline checked 20h ago

ServerName

Players · last
1/ 1
+024h
100% full
Day range 1 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 1
Rank
#10,579
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75114:0015:0016:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 388 on average520/525−52−9.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 324 on average285/325−139−32.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 322 on average143/200+16+12.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 308 on average337/375+8+2.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 292 on average127/250+80+172.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 264 on average258/300−49−16.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

The name of ServerName carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on ServerName?

The game generates the procedural map on ServerName.

Player Count

What position does ServerName hold in the server rankings?

For the last seven days, ServerName holds rank #10,579 on player hours, in the top 48% of all ranked servers.

How full is ServerName?

Right now, ServerName is offline; the last sighting was 20 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.

Wipe Frequency

How often does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 3 hours ago the current world was created.

Server Overview

Where can ServerName be found?

For ServerName, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.26.186.82:28015.

What Rust version is ServerName running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ServerName. Joining requires the same protocol on your game, which Steam updates.

How reliable is ServerName and is it currently online?

ServerName is down. The last time we saw it was 20 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join ServerName?

Type client.connect 95.26.186.82:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.