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RUST ANALYTICS
LIVE61,017PLY11,576SRV
QUOTE 95.26.51.144:28015 Offline checked 11d ago

Local No-EAC

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,877
top 61%
Rank · 7d ago
#12,756
1121 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average503/525−33−6.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average319/350−41−11.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average156/200−19−10.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average282/275−64−18.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average40/250−14−26.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average275/325+6+2.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Local No-EAC?

No gather rate is given in the name of Local No-EAC. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is not active.

Which map is played on Local No-EAC?

Local No-EAC uses a procedural map, which the game generates.

Population

What position does Local No-EAC hold in the server rankings?

In the top 61% of all ranked servers, Local No-EAC is #13,877 on player hours over the last seven days.

How many players does Local No-EAC have?

At present, Local No-EAC is offline; the last sighting was 11 days 2 hours ago.

Wipe Schedule

On what cycle does Local No-EAC wipe?

The record holds too few of Local No-EAC's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 11 days 2 hours.

Server Details

Where can Local No-EAC be found?

There is no region published for Local No-EAC. Rust Analytics reports the location a server claims, not the machine's actual location. 95.26.51.144:28015 is its address.

What Rust version is Local No-EAC running?

The version in use at Local No-EAC: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Local No-EAC?

Local No-EAC is down. The last time we saw it was 11 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 3 October 2026.

Tags & Filters

How should you interpret the tags on Local No-EAC?

Published by Local No-EAC for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Local No-EAC appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Local No-EAC: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Local No-EAC?

Type client.connect 95.26.51.144:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.