ServerName
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,035 top 46%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 23h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 386 on average | 177/200 | ▼−94−34.8% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average | 548/600 | ▼−30−5.2% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 349 on average | 381/400 | ▼−154−28.7% | |
| 4 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 302 on average | 508/500 | ▲+20+4.2% | |
| 5 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 298 on average | 192/200 | ▼−155−44.6% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 245 on average | 401/425 | ▼−28−6.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ServerName?
No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on ServerName?
A procedural map runs on ServerName, created by the game.
Player Count
What is the rank of ServerName?
In the top 46% of all ranked servers, ServerName is #10,035 on player hours over the last seven days.
How many players does ServerName have?
Right now, ServerName is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.
Wipe Frequency
How often does ServerName wipe?
There are too few wipes on record for ServerName to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 23 hours.
Server Overview
Where can ServerName be found?
For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.27.52.125:28015 is its address.
What Rust version is ServerName running?
The build is Rust network protocol 2634 and build 167781 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.
How reliable is ServerName and is it currently online?
No response from ServerName. It was last seen 1 hours ago. First sighting by Rust Analytics: 19 October 2026.
Server Tags
What is the meaning of the tags on ServerName?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
ServerName appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join ServerName?
The console route: start Rust, press F1, enter client.connect 95.27.52.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.