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RUST ANALYTICS
LIVE82,493PLY11,748SRV
QUOTE 95.27.52.125:28015 Offline checked 1h ago

ServerName

Players · last
1/ 5
+124h
20% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
+1
no reading a day ago
7-day average
0
peak 1
Rank
#10,035
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
23h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
19 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75117:0021:0001:0006:0010:0014:00Wiped Mon 19 Oct, 17:10 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 386 on average177/200−94−34.8%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 373 on average548/600−30−5.2%
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 349 on average381/400−154−28.7%
4Rustoria.co - EU East LongEU · groups of 12+ · monthly · 302 on average508/500+20+4.2%
5Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 298 on average192/200−155−44.6%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 245 on average401/425−28−6.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

No gather rate is given in the name of ServerName. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on ServerName?

A procedural map runs on ServerName, created by the game.

Player Count

What is the rank of ServerName?

In the top 46% of all ranked servers, ServerName is #10,035 on player hours over the last seven days.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 1 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Frequency

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 23 hours.

Server Overview

Where can ServerName be found?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.27.52.125:28015 is its address.

What Rust version is ServerName running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on ServerName. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerName and is it currently online?

No response from ServerName. It was last seen 1 hours ago. First sighting by Rust Analytics: 19 October 2026.

Server Tags

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

ServerName appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join ServerName?

The console route: start Rust, press F1, enter client.connect 95.27.52.125:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Slot count: 5.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.