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RUST ANALYTICS
LIVE82,411PLY11,693SRV
QUOTE 95.31.130.21:28015 Online checked 8m ago

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

3x biweekly wipes moddedoxidepve
Players · last
3/ 200
+0−12.2%24h
2% full
Day range 0 5
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
3/ 200
2% full
Change · 24h
+0
−12.2% from 3
7-day average
1
peak 5
Rank
#3,205
top 14%
Rank · 7d ago
#3,346
141 places up
Last wipe
11d ago
biweekly schedule
Next wipe
2d 19h
Sat 17 Oct, 11:48 UTC
Group limit
8
8, the default
Gather rate
3x
read from the name
Score
176
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246816:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 11:48 UTCin 2d 19h

Its biweekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
8
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 2d 19hSat 17 Oct, 11:48 UTC
  2. 16d 19hSat 31 Oct, 11:48 UTC
  3. 22d 3hThu 5 Nov, 19:00 UTCFW
  4. 30d 19hSat 14 Nov, 11:48 UTC
  5. 44d 19hSat 28 Nov, 11:48 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:48 UTC11d ago 9 – running 3
Thu 1 Oct, 17:46 UTC FW12d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC25d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Zombie Land 3x PVE | Raids | Skills | Events | Custom MapsNA · groups of 14+ · 3x · biweekly · 52 on average41/100−10−19.9%
2[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 50+ · 3x · biweekly · 26 on average37/100+0−1.1%
3[US] Northnet 3x PVE | Events | Raids | Quests | Custom WeaponsNA · groups of 12+ · 3x · biweekly · 10 on average5/100+2+50.0%
4SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILSgroups of 10+ · 3x · biweekly · 6 on average4/100−4−52.0%
5Distorted - PVE 3X - Events and Raidable Bases - BiweeklyEA · groups of 8+ · 3x · biweekly · 5 on average6/200+4+148.3%
6FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|EventsNA · groups of 12+ · 3x · biweekly · 4 on average5/75−2−30.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ carries its gather rate in its name: 3x. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ uses a procedural map of size 4,500 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sit in the rankings?

For the last seven days, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ holds rank #3,205 on player hours, in the top 14% of all ranked servers.

How full is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

3 of 200 slots on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ are filled right now. The mean over the last seven days is 1 players, reaching 5 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 4 players.

Wipe Cycle

How does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ handle wipe day?

Recent wipes at this server drew an average peak of 8 players. 5 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe?

Its tag guides the prediction, as PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ has too few wipes on record to confirm its schedule. On Saturday 17 October at 11:48 UTC the next wipe is due. This world has been running for 11 days 4 hours. A fortnightly wipe is published in its tags.

Server Details

What is the location of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

There is no region published for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.31.130.21:28015.

How is the performance on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Server fps over the last 48 hours: 68 on average, 57 at the lowest. 148,690 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,825 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ running?

The version in use at PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Online at this moment: PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Its own uptime figure dates the last restart to roughly 10 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

These tags are published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): It holds 200 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play; jp0 (Custom tag): A non-standard tag, added by the owner or through a plugin. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ show up in Rust Analytics lists and filters?

On Rust Analytics, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ matches these lists: 3x Rust servers, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

Joining the Server

What steps do I take to join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The console route: start Rust, press F1, enter client.connect 95.31.130.21:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players It holds 200 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Other

jp0
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.