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RUST ANALYTICS
LIVE39,125PLY11,450SRV
QUOTE 95.31.130.21:28018 Online EU checked 10m ago

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|

5x biweekly wipes moddedoxidepve
Players · last
2/ 200
+1+84.6%24h
1% full
Day range 0 5
7-day avg 2 peak 8
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 200
1% full
Change · 24h
+1
+84.6% from 1
7-day average
2
peak 8
Rank
#2,405
top 11% · #905 in EU
Rank · 7d ago
#2,431
26 places up
Last wipe
10d ago
biweekly schedule
Next wipe
3d 3h
Sat 17 Oct, 11:48 UTC
Group limit
8
8, the default
Gather rate
5x
read from the name
Score
330
player hours, last seven days
Map
4500
Custom Map · seed 1903688584
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSaturday 17 October, 11:48 UTCin 3d 3h

Its biweekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
8
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 3d 3hSat 17 Oct, 11:48 UTC
  2. 17d 3hSat 31 Oct, 11:48 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 31d 3hSat 14 Nov, 11:48 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctSat 19 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:48 UTC10d ago 9 – running 7
Thu 1 Oct, 17:45 UTC FW12d ago 9 – 1.8 days 3
Sat 19 Sep, 09:32 UTC24d ago 6 held half 12.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]EU · groups of 8+ · 5x · biweekly · 40 on average13/150−13−50.3%
2FOG PVE 5X | Raidable Bases | Convoy'sEU · groups of 12+ · 5x · biweekly · 8 on average3/200−1−32.1%
3CobaltCove.io PvE x5 | Skills | Bots | Raid Bases | QuestsEU · groups of 8+ · 5x · biweekly · 7 on average3/77−1−20.0%
4[EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 56 on average31/100−2−6.3%
5[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | EventsEU · groups of 20+ · 3x · biweekly · 26 on average21/100−4−16.8%
6[EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 18 on average7/100−3−27.0%

Quick answers

from the figures on this page

Map and Rules

How is PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| configured in terms of rules and settings?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| carries its gather rate in its name: 5x. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

What is the current map on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| uses a procedural map of size 4,500 with seed 1903688584, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Population

Where does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| sit in the rankings?

On seven-day player hours, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| sits at #2,405, in the top 11% across ranked servers and #905 in Europe.

What is the population on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

2 of 200 slots on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| are filled at the moment. Average players over seven days: 2; peak: 8. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 4 players.

Wipe Schedule

What can you expect on wipe day for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The average peak across its recent wipes is 8 players. 4 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| wipe?

Its tag guides the prediction, as PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| has too few wipes on record to confirm its schedule. On Saturday 17 October at 11:48 UTC the next wipe is due. Its world now is 10 days 20 hours old. A fortnightly wipe is published in its tags.

Server Overview

What is the server location for PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

With the EU tag, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| lists itself in Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.31.130.21:28018 is its address.

How is the performance on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Server fps over the last 48 hours: 65 on average, 59 at the lowest. The entity count reached 187,254, covering buildings, deployables and all else in the world. Memory use peaked at 5,249 MB. What players feel as lag is low fps together with a rising entity count.

PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs which version of Rust?

Rust network protocol 2634 and build 167781 on Windows is what PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

The server is live: PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| is online. The reported uptime puts its last restart at about 15 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Published by PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Capacity: 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): The browser places this server in Europe; jp0 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

On Rust Analytics, PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase| matches these lists: Rust servers with 5x gather rates, Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.

Joining the Server

How can I connect to PvE (=MARS STALKER=) x5+|RPG|Skill|Tp|Kit|Coin|Events|RaidBase|?

Type client.connect 95.31.130.21:28018 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://mars.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp200
Max players Capacity: 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe The browser places this server in Europe.

Other

jp0
Custom tag The owner or a plugin added this; it is not part of the standard Rust tag set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.