Skip to the page
RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 95.46.27.0:28015 Offline checked 3d ago

JackNovaServer

moddedoxide
Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,974
top 45%
Rank · 7d ago
#6,986
2988 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
–
Procedural Map
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
67%
else halves by day 5

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:38 UTC12d ago 2 – running 0
Tue 29 Sep, 01:16 UTC15d ago 1 held half 3 days 1
Mon 28 Sep, 03:17 UTC16d ago 1 – 0.9 days 0
Sun 20 Sep, 20:55 UTC23d ago 2 halved by day 5 7.3 days 1
Fri 18 Sep, 05:18 UTC26d ago 2 held half 2.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average65/300−46−41.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average62/225−19−23.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−21−46.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−16−79.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−47−70.0%

Quick answers

from the figures on this page

Map and Rules

How is JackNovaServer configured in terms of rules and settings?

No gather rate is given in the name of JackNovaServer. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on JackNovaServer?

The game generates the procedural map on JackNovaServer.

Activity

What position does JackNovaServer hold in the server rankings?

In the top 45% of all ranked servers, JackNovaServer is #9,974 on player hours over the last seven days.

What is the population on JackNovaServer?

At present, JackNovaServer is offline; the last sighting was 3 days 19 hours ago. The seven-day average is 1 players, with a peak of 1.

Wipe Schedule

How does JackNovaServer handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 16 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. If it did not hold, by day 5 the crowd dropped below half.

On what cycle does JackNovaServer wipe?

No next wipe can be predicted for JackNovaServer: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was created.

Server Info

Where can JackNovaServer be found?

No region is published by JackNovaServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.46.27.0:28015 is its address.

What Rust version is JackNovaServer running?

The version in use at JackNovaServer: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is JackNovaServer up, and how consistent is its uptime?

Offline at this moment: JackNovaServer. Last seen 3 days 19 hours ago. The last 7 full days give 5% uptime, 8 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on JackNovaServer?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which JackNovaServer publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

JackNovaServer appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, JackNovaServer matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

What is the process to join JackNovaServer?

The console route: start Rust, press F1, enter client.connect 95.46.27.0:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.