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RUST ANALYTICS
LIVE37,558PLY11,461SRV
QUOTE 95.55.96.196:28015 Offline checked 19d ago

ServerName

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,161
top 64%
Rank · 7d ago
#14,254
93 places up
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average261/250−15−5.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average155/200+12+8.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average219/250+13+6.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average144/200−23−13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average22/250−14−39.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average118/150−17−12.4%

Quick answers

from the figures on this page

Rules & Settings

How is ServerName configured in terms of rules and settings?

No gather rate is given in the name of ServerName. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ServerName?

ServerName uses a procedural map, which the game generates.

Population

Where does ServerName sit in the rankings?

For the last seven days, ServerName holds rank #14,161 on player hours, in the top 64% of all ranked servers.

How many players does ServerName have?

At present, ServerName is offline; the last sighting was 19 days 17 hours ago.

Wipe Frequency

On what cycle does ServerName wipe?

The record holds too few of ServerName's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 19 days 17 hours.

Server Info

What is the server location for ServerName?

For ServerName, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 95.55.96.196:28015 is its address.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is ServerName and is it currently online?

ServerName is down. The last time we saw it was 19 days 17 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 24 September 2026.

Tags & Filters

How should you interpret the tags on ServerName?

Published by ServerName for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ServerName show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to ServerName?

Type client.connect 95.55.96.196:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.