Local Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 15 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,948 top 67%
- Rank · 7d ago
- #9,901 ▼6047 places down
- Last wipe
- 37d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3750 Procedural Map · seed 12345
- First seen
- 29 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 51/100 | ▼−405−88.8% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 46/750 | ▼−248−84.4% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−92−31.5% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 131/100 | ▲+4+2.7% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 147/400 | ▼−58−28.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 371/1000 | ▲+318+597.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Local Test Server?
The name of Local Test Server carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on Local Test Server?
The map on Local Test Server is procedural, size 3,750, with seed 12345, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
Where does Local Test Server sit in the rankings?
For the last seven days, Local Test Server holds rank #15,948 on player hours, in the top 67% of all ranked servers.
What is the population on Local Test Server?
At present, Local Test Server is offline; the last sighting was 13 days ago.
Wipe Schedule
How often does Local Test Server wipe?
The record holds too few of Local Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 37 days 2 hours ago the current world was created.
Server Details
What is the server location for Local Test Server?
For Local Test Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 95.57.154.82:28015 is its address.
Local Test Server is on which Rust version?
The version in use at Local Test Server: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Local Test Server?
Offline at this moment: Local Test Server. Last seen 13 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 29 October 2026.
Server Tags
What is the meaning of the tags on Local Test Server?
Published by Local Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Slot count: 15; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Local Test Server show up in Rust Analytics lists and filters?
These Rust Analytics lists include Local Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Local Test Server?
The console route: start Rust, press F1, enter client.connect 95.57.154.82:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp15
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.