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RUST ANALYTICS
LIVE38,702PLY11,482SRV
QUOTE 95.67.125.216:28020 Online checked 13m ago

[UA] Bukovyna Classic

vanilla
Players · last
2/ 100
+1+100.0%24h
2% full
Day range 0 3
7-day avg 2 peak 11
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+1
+100.0% from 1
7-day average
2
peak 11
Rank
#2,297
top 10%
Rank · 7d ago
#3,069
772 places up
Last wipe
5d ago
no schedule published
Next wipe
1d 0h
Fri 16 Oct, 09:10 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
352
player hours, last seven days
Map
4250
Procedural Map · seed 1842
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123409:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

01020304009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap
Next wipeFriday 16 October, 09:10 UTCin 1d 0h

Every 6 days 21 hours · medium confidence

usual gap
6.9 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
10
players, last three wipes
crowd held
67%
else halves by day 2

Coming wipes

  1. 1d 0hFri 16 Oct, 09:10 UTC
  2. 7d 21hFri 23 Oct, 06:00 UTC
  3. 14d 18hFri 30 Oct, 02:51 UTC
  4. 21d 10hThu 5 Nov, 19:00 UTCFW
  5. 28d 12hThu 12 Nov, 20:31 UTC
  6. 35d 8hThu 19 Nov, 17:21 UTC
  7. 42d 5hThu 26 Nov, 14:11 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 12:20 UTC5d ago 11 – running 0
Fri 2 Oct, 15:30 UTC12d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC19d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC26d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average239/225−94−28.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average83/200−113−57.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average212/250+28+15.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average142/200−60−29.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average28/250−6−17.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average142/175−44−23.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on [UA] Bukovyna Classic?

The name of [UA] Bukovyna Classic carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [UA] Bukovyna Classic?

A procedural map of size 4,250 with seed 1842 runs on [UA] Bukovyna Classic, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does [UA] Bukovyna Classic sit in the rankings?

In the top 10% of all ranked servers, [UA] Bukovyna Classic is #2,297 on player hours over the last seven days.

What is the population on [UA] Bukovyna Classic?

2 of 100 slots on [UA] Bukovyna Classic are filled at the moment. The seven-day average is 2 players, with a peak of 11. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 3 players.

Wipe Frequency

What can you expect on wipe day for [UA] Bukovyna Classic?

An average of 10 players marked the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 2 when it did not hold.

How often does [UA] Bukovyna Classic wipe?

The recent wipe interval at [UA] Bukovyna Classic is about 6.9 days. The date of its next wipe is Friday 16 October at 09:10 UTC. Its world now is 5 days 20 hours old.

Server Info

What is the server location for [UA] Bukovyna Classic?

For [UA] Bukovyna Classic, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.67.125.216:28020 is its address.

Is [UA] Bukovyna Classic performing well?

Server fps over the last 48 hours: 27 on average, 15 at the lowest. 105,319 entities is the maximum carried: buildings, deployables and everything else. Up to 5,082 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [UA] Bukovyna Classic running?

The version in use at [UA] Bukovyna Classic: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [UA] Bukovyna Classic?

[UA] Bukovyna Classic is up. It is taking players now. The reported uptime puts its last restart at about 5 days 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on [UA] Bukovyna Classic?

These tags are published by [UA] Bukovyna Classic and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[UA] Bukovyna Classic appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [UA] Bukovyna Classic: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join [UA] Bukovyna Classic?

The console route: start Rust, press F1, enter client.connect 95.67.125.216:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/Wxfup8TNu2.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Capacity: 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.