[UA] Bukovyna Classic
Key statistics
the figures behind the quote- Players now
- 2/ 100 2% full
- Change · 24h
- ▲+1 +100.0% from 1
- 7-day average
- 2 peak 11
- Rank
- #2,297 top 10%
- Rank · 7d ago
- #3,069 ▲772 places up
- Last wipe
- 5d ago no schedule published
- Next wipe
- 1d 0h Fri 16 Oct, 09:10 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 352 player hours, last seven days
- Map
- 4250 Procedural Map · seed 1842
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 10% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
a steady gap- usual gap
- 6.9 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 10 players, last three wipes
- crowd held
- 67% else halves by day 2
Coming wipes
- 1d 0hFri 16 Oct, 09:10 UTC
- 7d 21hFri 23 Oct, 06:00 UTC
- 14d 18hFri 30 Oct, 02:51 UTC
- 21d 10hThu 5 Nov, 19:00 UTCFW
- 28d 12hThu 12 Nov, 20:31 UTC
- 35d 8hThu 19 Nov, 17:21 UTC
- 42d 5hThu 26 Nov, 14:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 12:20 UTC5d ago | 11 | – | running | 0 |
| Fri 2 Oct, 15:30 UTC12d ago | 15 | halved by day 2 | 6.9 days | 0 |
| Fri 25 Sep, 12:18 UTC19d ago | 5 | held half | 7.1 days | 1 |
| Sat 19 Sep, 08:04 UTC26d ago | 6 | held half | 6.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 395 on average | 239/225 | ▼−94−28.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 332 on average | 83/200 | ▼−113−57.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 212/250 | ▲+28+15.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 314 on average | 142/200 | ▼−60−29.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 28/250 | ▼−6−17.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 269 on average | 142/175 | ▼−44−23.6% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [UA] Bukovyna Classic?
The name of [UA] Bukovyna Classic carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [UA] Bukovyna Classic?
A procedural map of size 4,250 with seed 1842 runs on [UA] Bukovyna Classic, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does [UA] Bukovyna Classic sit in the rankings?
In the top 10% of all ranked servers, [UA] Bukovyna Classic is #2,297 on player hours over the last seven days.
What is the population on [UA] Bukovyna Classic?
2 of 100 slots on [UA] Bukovyna Classic are filled at the moment. The seven-day average is 2 players, with a peak of 11. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 3 players.
Wipe Frequency
What can you expect on wipe day for [UA] Bukovyna Classic?
An average of 10 players marked the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 67% of recent wipes. The crowd fell below half by day 2 when it did not hold.
How often does [UA] Bukovyna Classic wipe?
The recent wipe interval at [UA] Bukovyna Classic is about 6.9 days. The date of its next wipe is Friday 16 October at 09:10 UTC. Its world now is 5 days 20 hours old.
Server Info
What is the server location for [UA] Bukovyna Classic?
For [UA] Bukovyna Classic, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.67.125.216:28020 is its address.
Is [UA] Bukovyna Classic performing well?
Server fps over the last 48 hours: 27 on average, 15 at the lowest. 105,319 entities is the maximum carried: buildings, deployables and everything else. Up to 5,082 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is [UA] Bukovyna Classic running?
The version in use at [UA] Bukovyna Classic: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [UA] Bukovyna Classic?
[UA] Bukovyna Classic is up. It is taking players now. The reported uptime puts its last restart at about 5 days 19 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on [UA] Bukovyna Classic?
These tags are published by [UA] Bukovyna Classic and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged. The tags also carry its current players, queue and world creation time; this page shows them at the top.
[UA] Bukovyna Classic appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature [UA] Bukovyna Classic: Rust community servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join [UA] Bukovyna Classic?
The console route: start Rust, press F1, enter client.connect 95.67.125.216:28020. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/Wxfup8TNu2.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8
Game
gmrust
mp100
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
