Rust Pro Local No-EAC Test Arena
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,400 top 69%
- Rank · 7d ago
- #12,764 ▼2636 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – CraggyIsland
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Rust Pro Local No-EAC Test Arena?
The name of Rust Pro Local No-EAC Test Arena carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Player Count
Where does Rust Pro Local No-EAC Test Arena sit in the rankings?
For the last seven days, Rust Pro Local No-EAC Test Arena holds rank #15,400 on player hours, in the top 69% of all ranked servers.
How many players does Rust Pro Local No-EAC Test Arena have?
At present, Rust Pro Local No-EAC Test Arena is offline; the last sighting was 22 days 17 hours ago.
Wipe Cycle
When does Rust Pro Local No-EAC Test Arena schedule its wipes?
There are too few wipes on record for Rust Pro Local No-EAC Test Arena to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 22 days 23 hours ago the current world was created.
Server Details
What is the server location for Rust Pro Local No-EAC Test Arena?
No region is published by Rust Pro Local No-EAC Test Arena. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.70.206.101:28015 is its address.
Rust Pro Local No-EAC Test Arena runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Rust Pro Local No-EAC Test Arena runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Rust Pro Local No-EAC Test Arena and is it currently online?
Offline at this moment: Rust Pro Local No-EAC Test Arena. Last seen 22 days 17 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust Pro Local No-EAC Test Arena?
These tags are published by Rust Pro Local No-EAC Test Arena and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust Pro Local No-EAC Test Arena?
On Rust Analytics, Rust Pro Local No-EAC Test Arena matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
How can I connect to Rust Pro Local No-EAC Test Arena?
Type client.connect 95.70.206.101:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp10
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.