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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 95.75.124.94:28015 Offline checked 16h ago

SPRICE TEST

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
17h ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Nov 2026
no hostname published

Players

AveragePeakWipe
0123421:0022:00Wiped Wed 11 Nov, 21:20 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 11 Nov, 21:37 UTC17h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on SPRICE TEST?

No gather rate appears in the name of SPRICE TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SPRICE TEST?

A procedural map runs on SPRICE TEST, created by the game.

Player Count

Where does SPRICE TEST sit in the rankings?

In the top 70% of all ranked servers, SPRICE TEST is #16,161 on player hours over the last seven days.

What is the population on SPRICE TEST?

At present, SPRICE TEST is offline; the last sighting was 16 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does SPRICE TEST wipe?

The record holds too few of SPRICE TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 17 hours ago the current world was created.

Server Overview

Where can SPRICE TEST be found?

For SPRICE TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.75.124.94:28015 is its address.

SPRICE TEST is on which Rust version?

The version in use at SPRICE TEST: Rust network protocol 2636 and build 170545, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is SPRICE TEST and is it currently online?

No response from SPRICE TEST. It was last seen 16 hours ago. The earliest Rust Analytics saw it was 11 November 2026.

Tags and Rankings

How should you interpret the tags on SPRICE TEST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): Game build: 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which SPRICE TEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does SPRICE TEST show up in Rust Analytics lists and filters?

These Rust Analytics lists include SPRICE TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What is the process to join SPRICE TEST?

Type client.connect 95.75.124.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol To join, your game needs protocol 2636.
cs170545
Build Game build: 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.