SPRICE TEST
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 17h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 11 Nov, 21:37 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 629/650 | ▼−159−20.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 60/250 | ▼−223−78.8% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 584/600 | ▼−8−1.4% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 460/475 | ▼−69−13.0% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 444/480 | ▼−16−3.5% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 463/550 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on SPRICE TEST?
No gather rate appears in the name of SPRICE TEST. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on SPRICE TEST?
A procedural map runs on SPRICE TEST, created by the game.
Player Count
Where does SPRICE TEST sit in the rankings?
In the top 70% of all ranked servers, SPRICE TEST is #16,161 on player hours over the last seven days.
What is the population on SPRICE TEST?
At present, SPRICE TEST is offline; the last sighting was 16 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does SPRICE TEST wipe?
The record holds too few of SPRICE TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 17 hours ago the current world was created.
Server Overview
Where can SPRICE TEST be found?
For SPRICE TEST, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 95.75.124.94:28015 is its address.
SPRICE TEST is on which Rust version?
The version in use at SPRICE TEST: Rust network protocol 2636 and build 170545, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is SPRICE TEST and is it currently online?
No response from SPRICE TEST. It was last seen 16 hours ago. The earliest Rust Analytics saw it was 11 November 2026.
Tags and Rankings
How should you interpret the tags on SPRICE TEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): Game build: 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which SPRICE TEST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does SPRICE TEST show up in Rust Analytics lists and filters?
These Rust Analytics lists include SPRICE TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What is the process to join SPRICE TEST?
Type client.connect 95.75.124.94:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts8
Game
gmrust
mp10
ts8
v2636
cs170545
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.