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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 95.98.201.22:20030 Offline checked 7d ago

e60duck

Players · last
0/ 40
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,214
top 70%
Rank · 7d ago
#13,072
3142 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct29 Oct1 Nov5 Nov8 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on e60duck?

No gather rate is given in the name of e60duck. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on e60duck?

e60duck uses a procedural map, which the game generates.

Activity

What is the rank of e60duck?

For the last seven days, e60duck holds rank #16,214 on player hours, in the top 70% of all ranked servers.

How full is e60duck?

Right now, e60duck is offline; the last sighting was 7 days 1 hours ago. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does e60duck wipe?

The record holds too few of e60duck's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 16 days 16 hours ago the current world was created.

Server Overview

What is the location of e60duck?

There is no region published for e60duck. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 95.98.201.22:20030 is its address.

e60duck runs which version of Rust?

The version in use at e60duck: Rust network protocol 2635 and build 168909, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is e60duck and is it currently online?

Offline at this moment: e60duck. Last seen 7 days 1 hours ago. The last 7 full days give 8% uptime, 14 hours on out of 168. The earliest Rust Analytics saw it was 26 October 2026.

Tags and Rankings

How should you interpret the tags on e60duck?

These tags are published by e60duck and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature e60duck?

On Rust Analytics, e60duck matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join e60duck?

The console route: start Rust, press F1, enter client.connect 95.98.201.22:20030. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.