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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 95.98.79.253:28015 Offline checked 11d ago

Dirt_Hero Test Server 2026

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,112
top 71%
Rank · 7d ago
#9,427
7685 places down
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
28 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct30 Oct1 Nov4 Nov6 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Wed 28 Oct, 16:19 UTC14d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Map and Rules

How is Dirt_Hero Test Server 2026 configured in terms of rules and settings?

The name of Dirt_Hero Test Server 2026 carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Dirt_Hero Test Server 2026?

A procedural map runs on Dirt_Hero Test Server 2026, created by the game.

Population

Where does Dirt_Hero Test Server 2026 sit in the rankings?

In the top 71% of all ranked servers, Dirt_Hero Test Server 2026 is #17,112 on player hours over the last seven days.

How full is Dirt_Hero Test Server 2026?

At present, Dirt_Hero Test Server 2026 is offline; the last sighting was 11 days ago.

Wipe Schedule

What happens on wipe day at Dirt_Hero Test Server 2026?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Dirt_Hero Test Server 2026 wipe?

The record holds too few of Dirt_Hero Test Server 2026's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 14 days 23 hours ago the current world was created.

Server Info

What is the server location for Dirt_Hero Test Server 2026?

No region is published by Dirt_Hero Test Server 2026. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 95.98.79.253:28015.

Dirt_Hero Test Server 2026 runs which version of Rust?

The build is Rust network protocol 2635 and build 168909 on Windows, running on Dirt_Hero Test Server 2026. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Dirt_Hero Test Server 2026?

Dirt_Hero Test Server 2026 is down. The last time we saw it was 11 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 28 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dirt_Hero Test Server 2026?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Dirt_Hero Test Server 2026 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Dirt_Hero Test Server 2026 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Dirt_Hero Test Server 2026 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Dirt_Hero Test Server 2026?

The console route: start Rust, press F1, enter client.connect 95.98.79.253:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.