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RUST ANALYTICS
LIVE38,702PLY11,482SRV
QUOTE 98.142.11.17:25565 Online checked 12m ago

The Long 1/6th Upkeep 2x Nodes, Fun Events

2x moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,193
top 46%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
5
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75103:0009:0015:0020:0002:0007:00Wiped Wed 14 Oct, 03:29 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040003:0009:0015:0020:0002:0007:00Wiped Wed 14 Oct, 03:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 05:10 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 600 on average222/250−92−29.3%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 385 on average112/125−55−32.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 301 on average157/500−32−17.0%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average20/1000+0−1.2%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 254 on average582/630+566+3556.5%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 239 on average136/300−13−8.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on The Long 1/6th Upkeep 2x Nodes, Fun Events?

A gather rate of 2x appears in the name of The Long 1/6th Upkeep 2x Nodes, Fun Events. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on The Long 1/6th Upkeep 2x Nodes, Fun Events?

The Long 1/6th Upkeep 2x Nodes, Fun Events uses a procedural map of size 4,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

What is the rank of The Long 1/6th Upkeep 2x Nodes, Fun Events?

In the top 46% of all ranked servers, The Long 1/6th Upkeep 2x Nodes, Fun Events is #10,193 on player hours over the last seven days.

How many players does The Long 1/6th Upkeep 2x Nodes, Fun Events have?

On The Long 1/6th Upkeep 2x Nodes, Fun Events, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 1 players.

Wipe Cycle

When does The Long 1/6th Upkeep 2x Nodes, Fun Events schedule its wipes?

The record holds too few of The Long 1/6th Upkeep 2x Nodes, Fun Events's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 25 hours.

Server Info

Where can The Long 1/6th Upkeep 2x Nodes, Fun Events be found?

There is no region published for The Long 1/6th Upkeep 2x Nodes, Fun Events. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 98.142.11.17:25565.

What is the performance like on The Long 1/6th Upkeep 2x Nodes, Fun Events?

Average server fps for the last 48 hours is 178; the floor was 55. The entity count reached 96,886, covering buildings, deployables and all else in the world. Up to 2,298 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is The Long 1/6th Upkeep 2x Nodes, Fun Events running?

The version in use at The Long 1/6th Upkeep 2x Nodes, Fun Events: Rust network protocol 2634 and build 167781, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of The Long 1/6th Upkeep 2x Nodes, Fun Events?

The server is live: The Long 1/6th Upkeep 2x Nodes, Fun Events is online. The reported uptime puts its last restart at about 16 minutes ago. The earliest Rust Analytics saw it was 14 October 2026.

Tags & Filters

What is the meaning of the tags on The Long 1/6th Upkeep 2x Nodes, Fun Events?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which The Long 1/6th Upkeep 2x Nodes, Fun Events publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does The Long 1/6th Upkeep 2x Nodes, Fun Events show up in Rust Analytics lists and filters?

On Rust Analytics, The Long 1/6th Upkeep 2x Nodes, Fun Events matches these lists: 2x Rust servers and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

How to Join

How can I connect to The Long 1/6th Upkeep 2x Nodes, Fun Events?

The console route: start Rust, press F1, enter client.connect 98.142.11.17:25565. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.