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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 98.142.246.106:28015 Online checked 2m ago

EventfulGaming Rust Server

Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#11,489
4672 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1337
First seen
25 Oct 2026
no hostname published

Players

0123413:1013:3513:5514:2014:4015:05

Every five minutes, from the Steam server list.

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct28 Oct1 Nov4 Nov8 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on EventfulGaming Rust Server?

The name of EventfulGaming Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on EventfulGaming Rust Server?

EventfulGaming Rust Server uses a procedural map of size 3,000 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does EventfulGaming Rust Server sit in the rankings?

In the top 70% of all ranked servers, EventfulGaming Rust Server is #16,161 on player hours over the last seven days.

What is the population on EventfulGaming Rust Server?

0 of 50 slots on EventfulGaming Rust Server are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does EventfulGaming Rust Server wipe?

There are too few wipes on record for EventfulGaming Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. 18 days 1 hours ago the current world was created.

Server Overview

Where can EventfulGaming Rust Server be found?

No region is published by EventfulGaming Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 98.142.246.106:28015.

What is the performance like on EventfulGaming Rust Server?

Server fps over the last 48 hours: 223 on average, 209 at the lowest. 47,281 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,850 MB. What players feel as lag is low fps together with a rising entity count.

EventfulGaming Rust Server runs which version of Rust?

Rust network protocol 2635 and build 168909 on Linux is what EventfulGaming Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is EventfulGaming Rust Server up, and how consistent is its uptime?

EventfulGaming Rust Server is up. It is taking players now. The reported uptime puts its last restart at about 17 days 23 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 25 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on EventfulGaming Rust Server?

These tags are published by EventfulGaming Rust Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): It runs build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature EventfulGaming Rust Server?

These Rust Analytics lists include EventfulGaming Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join EventfulGaming Rust Server?

The console route: start Rust, press F1, enter client.connect 98.142.246.106:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build It runs build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.