nmg-cycle
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- #16,477 ▲316 places up
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average | 628/650 | ▼−160−20.3% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average | 237/250 | ▼−46−16.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average | 592/600 | ▪+0−0.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average | 449/475 | ▼−80−15.1% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 456/480 | ▼−4−0.9% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average | 453/550 | ▼−125−21.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on nmg-cycle?
The name of nmg-cycle carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
Which map is played on nmg-cycle?
A procedural map runs on nmg-cycle, created by the game.
Population
What is the rank of nmg-cycle?
In the top 70% of all ranked servers, nmg-cycle is #16,161 on player hours over the last seven days.
How many players does nmg-cycle have?
Right now, nmg-cycle is offline; the last sighting was 6 days 18 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does nmg-cycle wipe?
There are too few wipes on record for nmg-cycle to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 6 days 18 hours.
Server Info
What is the server location for nmg-cycle?
No region is published by nmg-cycle. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 98.92.11.121:28015 is its address.
What Rust version is nmg-cycle running?
The build is Rust network protocol 2636 and build 170315 on Linux, running on nmg-cycle. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of nmg-cycle?
nmg-cycle is down. The last time we saw it was 6 days 18 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 5 November 2026.
Server Tags
How should you interpret the tags on nmg-cycle?
These tags are published by nmg-cycle and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170315 (Build): Game build: 170315; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
nmg-cycle appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include nmg-cycle: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join nmg-cycle?
The console route: start Rust, press F1, enter client.connect 98.92.11.121:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2636,gmrust,cs170315,ts8
Game
gmrust
mp1
ts8
v2636
cs170315
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.